#ifndef __OPTION_SCENE_H__
#define __OPTION_SCENE_H__

#include "cocos2d.h"
#include "SimpleAudioEngine.h"
using namespace cocos2d;

class Options : public cocos2d::CCLayer
{
private:
	CCLabelTTF *pMusicON;
	CCLabelTTF *pMusicOFF;
	CCLabelTTF *pBack;
	CCMenuItemLabel *pBackItem;
	CCMenuItemLabel *pMusicONItem;
	CCMenuItemLabel *pMusicOFFItem;
	CCMenu *Settings;
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	void goBack(CCObject *pSender);
	void setMusicEnable(CCObject *p);
//	void setmusic(float dt);
	CREATE_FUNC(Options);
};

#endif
